The oldest characters of League of Legends are usually the ones that drag more problems. Many of them were created too fast and have fewer animations or a somewhat more generic design. This is because, when the game was launched, Riot Games tried to fulfill his commitment to launch two new characters per month during the first years. This trend remained until the third season, when they decided to remove the foot of the accelerator to take a much more normal rhythm.
The League of Legend champion created in just three days
From this old era in the design of League of Legends remained a few very interesting curiosities. Among them one that is still a legend in the developer: the creation of the skill kit of a champion in just three days. It was the case of the ancient Yorick , a character that was never too popular and ended up receiving a rework in season 6 that is still maintained until today.
The characteristic element of the old version of Yorick was the invocation of spirits . In this way, all the character’s skills were very similar. It is true that the enlisted ghosts had different effects and launching methods, but all with almost identical models and the function of hitting enemies. The main difference is that one did only harm, another slowish and the last one was capable of stealing life for the champion.
What was innovative was its definitive, which allowed * to select a partner to create a spectral copy **. This could attack the rivals and, in case the ally chosen died, it reassures it with a lifetime for ten seconds to continue in the fight. A very innovative skill for the time that gave him some niches of use and allowed him to have an opportunity in League of Legends. Above all, in cases where he was accompanied by a very powerful shooter who needed protection.
The truth is that for the time it took, there was a very managed character . However, this is one of the aspects that has changed most in League of Legends. While before the champions had a very small development time, they usually take a whole year to take place. A fact that revealed the interview with Riot August and who has exceptions, as rare cases of heroes created in five or six months or those who may take much more to develop.
In fact, Riot Games recently took the decision to slow down the pace of launch of characters in League of Legends. The reason is that they want that each champion reaches the game does it in their optimal state without feeling pressed with the launch dates. New heroes will continue to arrive and they will do it as quickly as possible, but without that added pressure of having to be ready for a given day.
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